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LSR (Super FX): Difference between revisions

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=== External Links ===
=== External Links ===
* Official Nintendo documentation on LSR: [https://archive.org/details/SNESDevManual/book2/page/n234 Page 2-9-78 of Book II]
* Official Nintendo documentation on LSR: 9.55 on [https://archive.org/details/SNESDevManual/book2/page/n234 Page 2-9-78 of Book II]


[[Category:ASM]]
[[Category:ASM]]

Revision as of 06:04, 2 July 2024

Basic Info
Addressing Mode Opcode Length ROM Speed RAM Speed Cache Speed
Implied 03 1 byte 3 cycles 3 cycles 1 cycle
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 . 0

LSR (Logical Shift Right) is a Super FX instruction that shifts all bits of the source register's value to the right one bit while shifting a zero into the most significant bit, storing the result in the destination register. Bit 0 is shifted into CY. The source register itself is left unchanged.

gsu lsr.png

See Also

External Links