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STW (Super FX): Difference between revisions
From SnesLab
(# of cycles varies) |
(→See Also: RAMB) |
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=== See Also === | === See Also === | ||
* [[STB]] | * [[STB]] | ||
* [[RAMB]] | |||
=== External Links === | === External Links === |
Revision as of 16:24, 2 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
3m | 1 byte | 3 to 8 cycles | 7 to 11 cycles | 1 to 6 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
STW (Store Word) is a Super FX instruction that stores a value to the Game Pak.
The exact number of cycles varies because STW utilizes the RAM buffer.
See Also
External Links
- Official Super Nintendo development manual on STW: 9.85 on page 2-9-117 of Book II