We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS

MULT (Super FX): Difference between revisions

From SnesLab
Jump to: navigation, search
(implied type 1)
(what factors are)
Line 44: Line 44:
|}
|}


'''MULT''' is a [[Super FX]] instruction that performs a signed multiplication.  The product is stored in the [[destination register]].
'''MULT''' is a [[Super FX]] instruction that performs a signed multiplication.  One of the factors is the low byte of the [[source register]].  The other factor may be any register from R<sub>0</sub> to R<sub>15</sub> or an immediate int from 0 to 15.  The product is stored in the [[destination register]].


MULT utilizes the 8-bit multiplier only once, so it is fast.<sup>[2]</sup>
MULT utilizes the 8-bit multiplier only once, so it is fast.<sup>[2]</sup>

Revision as of 20:41, 2 July 2024

Basic Info
Addressing Mode Opcode Length ROM Speed RAM Speed Cache Speed
Implied (type 1) 8n 1 byte 3 or 5 cycles 3 or 5 cycles 1 or 2 cycles
Immediate 3E8n 2 bytes 6 or 8 cycles 6 or 8 cycles 2 or 3 cycles
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 . .

MULT is a Super FX instruction that performs a signed multiplication. One of the factors is the low byte of the source register. The other factor may be any register from R0 to R15 or an immediate int from 0 to 15. The product is stored in the destination register.

MULT utilizes the 8-bit multiplier only once, so it is fast.[2]

The exact number of cycles depends on the state of the CFGR register.

See Also

External Links

  1. Official Nintendo documentation on MULT: 9.66 on Page 2-9-93 of Book II
  2. 8.2 "Multiplication Instructions" on page 2-8-16 of Book II, lbid.