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ROL (Super FX): Difference between revisions
From SnesLab
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'''ROL''' (Rotate Left) is a Super FX instruction that rotates the [[source register]] and [[CY|carry flag]] one bit to the left into the [[destination register]]. | '''ROL''' (Rotate Left) is a Super FX instruction that rotates the [[source register]] and [[CY|carry flag]] one bit to the left into the [[destination register]]. | ||
==== Syntax ==== | |||
<pre> | |||
ROL | |||
</pre> | |||
[[File:gsu_rol.png]] | [[File:gsu_rol.png]] |
Revision as of 01:03, 6 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Implied (type 1) | 04 | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . |
ROL (Rotate Left) is a Super FX instruction that rotates the source register and carry flag one bit to the left into the destination register.
Syntax
ROL
See Also
External Links
- Official Nintendo documentation on ROL: Page 2-9-102 of Book II
- example: page 2-9-103, lbid.