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LEA: Difference between revisions
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'''LEA''' is a [[Super FX]] official macro that loads two immediate bytes. It is an alias for [[IWT]]. It probably stands for "load effective address." | '''LEA''' is a [[Super FX]] official macro that loads two immediate bytes. It is an alias for [[IWT]]. It probably stands for "load effective address." | ||
=== See Also === | |||
* [[LDA]] | |||
=== External Links === | === External Links === |
Revision as of 20:45, 2 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Fnxxxx | 3 bytes | 9 cycles | 9 cycles | 3 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
LEA is a Super FX official macro that loads two immediate bytes. It is an alias for IWT. It probably stands for "load effective address."
See Also
External Links
- Official Nintendo documentation on LEA: 9.47 on Page 2-9-67 of Book II