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Category:MIDI-Based SPC Sound Engines: Difference between revisions

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(New category page due to gradually collecting a list of sound drivers that use MIDI as a base format and being able to identify them accordingly)
 
(Adding some fine print to Eurocom (and Accolade))
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* [[ACID]] (Realtime Associates)
* [[ACID]] (Realtime Associates)
* [[Advanced Real-time Dynamic Interplay]] ('''Not''' RPM Racing, Wolfenstein 3D or Super 3D Noah's Ark)
* [[Advanced Real-time Dynamic Interplay]] ('''Not''' RPM Racing, Wolfenstein 3D or Super 3D Noah's Ark)
* [[Eurocom Engine]]
* [[Loriciel Engine]]
* [[Loriciel Engine]]
* [[Silicon Sorcery Engine]]
* [[Silicon Sorcery Engine]]
* [[Super Music Driver]] (Haüs Teknikka)
* [[Super Music Driver]] (Haüs Teknikka)
These SPC engines almost match, but the highest bit of a VCMD has a different meaning:
* [[Accolade Engine]] ''(uses the highest bit to indicate whether there is a delay or not)''
* [[Eurocom Engine]] ''(allows VCMD ID duplication through not setting the highest bit)''

Revision as of 19:25, 7 March 2021

This contains a list of SPC Sound Engines whose internal VCMD format contains a match to MIDI's own format (at least as far as being able to generally identify it). Except for Loriciel and Silicon Sorcery's SPC sound engines, the header generally does not match MIDI's own format.

The following SPC sound engine pages that satisfy this criteria have not been created yet:

These SPC engines almost match, but the highest bit of a VCMD has a different meaning:

  • Accolade Engine (uses the highest bit to indicate whether there is a delay or not)
  • Eurocom Engine (allows VCMD ID duplication through not setting the highest bit)

This category currently contains no pages or media.