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NOT (Super FX): Difference between revisions
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[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Logical Operation Instructions]] | [[Category:Logical Operation Instructions]] | ||
[[Category:Expects Sreg/Dreg Prearranged]] |
Revision as of 18:11, 9 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
Implied | 4F | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . |
NOT is a Super FX instruction that calculates the 1's complement of the source register and stores the inversion in the destination register.
Syntax
NOT
Example
Let:
Sreg : R9 Dreg : R13 R9 = b764h (1011 0111 0110 0100b)
After executing NOT:
R13 = 489bh (0100 1000 1001 1011b)
See Also
External Links
- Official Nintendo documentation on NOT: 9.69 on Page 2-9-96 of Book II