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TSET1 (SPC700): Difference between revisions
From SnesLab
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TSET1 !abs | TSET1 !abs | ||
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Where abs is any address in the whole 64K [[bank]]. | Where abs is any address in the whole 64K [[bank]] of [[ARAM]]. | ||
=== See Also === | === See Also === |
Revision as of 17:26, 11 August 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Absolute | 0E | 3 bytes | 6 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
N | . | . | . | . | . | Z | . |
TSET1 is an SPC700 instruction that tests and sets memory bits using the accumulator. For every set bit in the accumulator, the corresponding memory bit is also set. In other words, a logical OR is performed.
Syntax
TSET1 !abs
Where abs is any address in the whole 64K bank of ARAM.
See Also
External Links
- Official Super Nintendo development manual on TSET1: Table C-18 in Appendix C-9 of Book I
- subparagraph 8.2.3.2 of page 3-8-8, lbid.