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BEQ: Difference between revisions
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'''BEQ''' (Branch if Equal) is a 65x instruction that performs a jump if the [[zero flag]] is set. | '''BEQ''' (Branch if Equal) is a 65x instruction that performs a jump if the [[zero flag]] is set. If the zero flag is clear, control simply falls through to the instruction following BEQ. | ||
No flags are affected. | No flags are affected. |
Revision as of 20:55, 15 August 2024
Basic Info | |||||||
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Addressing Mode | Opcode | Length | Speed | ||||
Program Counter Relative | F0 | 2 bytes | 2 cycles* |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
BEQ (Branch if Equal) is a 65x instruction that performs a jump if the zero flag is set. If the zero flag is clear, control simply falls through to the instruction following BEQ.
No flags are affected.
Syntax
BEQ nearlabel
Cycle Penalties
- BEQ takes an extra cycle if the branch is taken
- BEQ takes another extra cycle if the branch taken crosses a page boundary in emulation mode
See Also
External Links
- Eyes & Lichty, page 430 on BEQ
- Labiak, page 120 on BEQ
- 4.1.2.5 on MCS6500 Manual, page 41 on BEQ
- Carr, page 249 on BEQ
- Leventhal, page 3-44 on BEQ
- snes9x implementation of BEQ: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1370