We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
Machine Cycle: Difference between revisions
From SnesLab
(see also STP) |
(flowed fast/slowrom into body) |
||
Line 1: | Line 1: | ||
A '''Machine Cycle''' is one tick of the [[5A22]]. It may be 6, 8, or 12 [[master clock]] cycles. | A '''Machine Cycle''' is one tick of the [[5A22]]. It may be configured to take 6, 8, or 12 [[master clock]] cycles. In the SNES scene, we call the 6:1 configuration [[fastROM]] and the 8:1 configuration [[slowROM]]. | ||
=== See Also === | === See Also === | ||
* [[Internal Cycle]] | * [[Internal Cycle]] | ||
* [[STP]] | * [[STP]] | ||
Revision as of 00:58, 18 August 2024
A Machine Cycle is one tick of the 5A22. It may be configured to take 6, 8, or 12 master clock cycles. In the SNES scene, we call the 6:1 configuration fastROM and the 8:1 configuration slowROM.
See Also
References
- last bullet point under 13.2 of page 2-13-1 of Book I of the official Super Nintendo development manual
- Figure 3-4-2 "Clear Timing" on page 3-4-1 of Book I, lbid.
- https://ersanio.gitbook.io/assembly-for-the-snes/deep-dives/cycles