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ADD (Super FX): Difference between revisions
From SnesLab
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'''ADD''' is [[Super FX]] instruction that performs an addition. | '''ADD''' is [[Super FX]] instruction that performs an addition. | ||
{| class="wikitable" style="float:right;clear:right;width:30%" | |||
!colspan="9"|Flags Clobbered | |||
|+ | |||
|B | |||
|ALT1 | |||
|ALT2 | |||
|O/V | |||
|S | |||
|CY | |||
|Z | |||
|+ | |||
|0 | |||
|0 | |||
|0 | |||
|. | |||
|. | |||
|. | |||
|. | |||
|} | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Enhancement Chips]] | [[Category:Enhancement Chips]] |
Revision as of 13:56, 5 May 2023
ADD is Super FX instruction that performs an addition.
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |