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GETC (Super FX): Difference between revisions
From SnesLab
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=== See Also === | === See Also === | ||
* [[GETB]] | * [[GETB]] | ||
=== External Links === | |||
* Official Nintendo documentation on GETC: https://archive.org/details/SNESDevManual/book2/page/n213 | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Data Transfer Instructions]] | [[Category:Data Transfer Instructions]] |
Revision as of 06:56, 16 May 2023
GETC is a Super FX instruction that loads a color into the color register.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
DF | 1 byte | 3 to 10 cycles | 3 to 9 cycles | 1 to 6 cycles |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
See Also
External Links
- Official Nintendo documentation on GETC: https://archive.org/details/SNESDevManual/book2/page/n213