We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
Work RAM: Difference between revisions
From SnesLab
(linkify DMA) |
(WRAM unaffected) |
||
Line 2: | Line 2: | ||
Even though WRAM has both [[Address Bus A]] and [[Address Bus B]] connected to it, the chip can only pay attention to one at a time, so WRAM-to-WRAM [[DMA]] isn't possible. | Even though WRAM has both [[Address Bus A]] and [[Address Bus B]] connected to it, the chip can only pay attention to one at a time, so WRAM-to-WRAM [[DMA]] isn't possible. | ||
WRAM is left intact by the [[Reset_Button]]. [2] | |||
[[File:wram schematic.png|thumb|The WRAM chip is straddling regions C1 and D1 in the jwdonal schematic]] | [[File:wram schematic.png|thumb|The WRAM chip is straddling regions C1 and D1 in the jwdonal schematic]] | ||
Line 10: | Line 12: | ||
=== References === | === References === | ||
* https://problemkaputt.de/fullsnes.htm#snesmemoryworkramaccess | * [1] https://problemkaputt.de/fullsnes.htm#snesmemoryworkramaccess | ||
* [2] https://problemkaputt.de/fullsnes.htm#snescontrollersotherinputs |
Revision as of 08:06, 20 May 2023
WRAM (Work RAM) serves as the SNES' main memory.
Even though WRAM has both Address Bus A and Address Bus B connected to it, the chip can only pay attention to one at a time, so WRAM-to-WRAM DMA isn't possible.
WRAM is left intact by the Reset_Button. [2]