We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
HIB (Super FX): Difference between revisions
From SnesLab
m (Jeffythedragonslayer moved page HIB to HIB (Super FX): Super FX in title) |
(added table) |
||
Line 1: | Line 1: | ||
'''HIB''' is a [[Super FX]] instruction that moves the high byte of the [[source register]] into the low byte of the [[destination register]]. The high byte of the destination register is zeroed. | '''HIB''' is a [[Super FX]] instruction that moves the high byte of the [[source register]] into the low byte of the [[destination register]]. The high byte of the destination register is zeroed. | ||
{| class="wikitable" style="float:right;clear:right;width:40%" | |||
!colspan="8"|Basic Info | |||
|+ | |||
|'''Opcode''' | |||
|'''Length''' | |||
|'''ROM Speed''' | |||
|'''RAM Speed''' | |||
|'''Cache Speed''' | |||
|+ | |||
|C0 | |||
|1 byte | |||
|3 cycles | |||
|3 cycles | |||
|1 cycle | |||
|} | |||
{| class="wikitable" style="float:right;clear:right;width:30%" | {| class="wikitable" style="float:right;clear:right;width:30%" |
Revision as of 03:21, 25 May 2023
HIB is a Super FX instruction that moves the high byte of the source register into the low byte of the destination register. The high byte of the destination register is zeroed.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
C0 | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . |
External Links
- Official Nintendo documentation on HIB: https://archive.org/details/SNESDevManual/book2/page/n214