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Scanline: Difference between revisions
From SnesLab
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A [[scanline]] is a single row of pixels, produced by a single horizontal sweep of the raster beam. A scanline takes 1364 master cycles. | A [[scanline]] is a single row of pixels, produced by a single horizontal sweep of the raster beam. A scanline takes 1364 master cycles. [1] Scanlines can be long or short. | ||
=== References === | === References === | ||
* https://problemkaputt.de/fullsnes.htm#snestimingppumemoryaccesses | * [1] https://problemkaputt.de/fullsnes.htm#snestimingppumemoryaccesses | ||
* [2] https://problemkaputt.de/fullsnes.htm#snestiminghvevents | |||
[[Category:Video]] | [[Category:Video]] |
Revision as of 06:43, 6 July 2023
A scanline is a single row of pixels, produced by a single horizontal sweep of the raster beam. A scanline takes 1364 master cycles. [1] Scanlines can be long or short.