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GETB (Super FX): Difference between revisions
From SnesLab
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=== External Links === | === External Links === | ||
* Official Nintendo documentation on GETB: [https://archive.org/details/SNESDevManual/book2/page/n205 Page 2-9- | * Official Nintendo documentation on GETB: [https://archive.org/details/SNESDevManual/book2/page/n205 Page 2-9-49 of Book II] | ||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:Super FX]] | [[Category:Super FX]] | ||
[[Category:Data Transfer Instructions]] | [[Category:Data Transfer Instructions]] |
Revision as of 22:49, 6 July 2023
GETB is a Super FX instruction that loads one byte from the ROM buffer.
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
EF | 1 byte | 3 to 8 cycles | 3 to 9 cycles | 1 to 6 cycle |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
External Links
- Official Nintendo documentation on GETB: Page 2-9-49 of Book II