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JMP (SPC700): Difference between revisions
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'''JMP''' is an [[SPC700]] instruction that performs an unconditional branch. | |||
=== External Links === | === External Links === |
Revision as of 17:24, 13 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
5E | 3 bytes | 3 cycles | |||||
1F | 3 bytes | 6 cycles |
Flags Clobbered | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
JMP is an SPC700 instruction that performs an unconditional branch.
External Links
- Official Super Nintendo development manual on JMP: Appendix C-8 of Book I