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BNE (Super FX): Difference between revisions
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'''BNE''' (Branch not equal) is a [[Super FX]] instruction that performs a conditional jump. | '''BNE''' (Branch not equal) is a [[Super FX]] instruction that performs a conditional jump. | ||
=== See Also === | |||
* [[BPL (Super FX)]] | |||
* [[BNE]] | |||
=== External Links === | === External Links === |
Revision as of 00:53, 18 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
08?? | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
. | . | . | . | . | . | . |
BNE (Branch not equal) is a Super FX instruction that performs a conditional jump.
See Also
External Links
- Official Nintendo documentation on BNE: Page 2-9-28 of Book II