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IBT: Difference between revisions

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=== External Links ===
=== External Links ===
* Official Nintendo documentation on IBT: [https://archive.org/details/SNESDevManual/book2/page/n215 Page 2-9-60 of Book II]
* Official Nintendo documentation on IBT: [https://archive.org/details/SNESDevManual/book2/page/n216 Page 2-9-60 of Book II]


[[Category:ASM]]
[[Category:ASM]]
[[Category:Super FX]]
[[Category:Super FX]]
[[Category:GSU_Control_Instructions]]
[[Category:GSU_Control_Instructions]]

Revision as of 05:06, 19 July 2023

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
Anpp 2 bytes 6 cycles 6 cycles 2 cycles
Flags Clobbered
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

IBT is a Super FX instruction that loads an immediate value into a specified register. Its upper eight bits will be set to the same value as bit 7, effectively loading a signed 8-bit value.

See Also

External Links