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ADC (SPC700): Difference between revisions
From SnesLab
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Revision as of 20:04, 18 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
immediate | 88 | 2 bytes | 2 cycles | ||||
86 | 1 byte | 3 cycles | |||||
84 | 2 bytes | 3 cycles | |||||
94 | 2 bytes | 3 cycles | |||||
85 | 3 bytes | 4 cycles | |||||
95 | 3 bytes | 5 cycles | |||||
96 | 3 bytes | 5 cycles | |||||
87 | 2 bytes | 6 cycles | |||||
97 | 2 bytes | 6 cycles | |||||
99 | 1 byte | 5 cycles | |||||
89 | 3 bytes | 6 cycles | |||||
98 | 3 bytes | 5 cycles |
Flags Clobbered | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . |
ADC is an SPC700 instruction that adds.
See Also
External Links
- Official Super Nintendo development manual on ADC: Appendix C-5 of Book I