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BCC: Difference between revisions
From SnesLab
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=== See Also === | === See Also === | ||
* [[BCS]] | * [[BCS]] | ||
* [[BCC (Super FX)]] | |||
=== External Links === | === External Links === |
Revision as of 01:44, 17 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
relative | 90 | 2 byte | 2 cycles |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
BCC (Branch if Carry Clear) is a 65x instruction that performs a jump if the carry flag is clear.
See Also
External Links
- Eyes & Lichty page on BCC: https://archive.org/details/0893037893ProgrammingThe65816/page/n454
- Labiak page on BCC: https://archive.org/details/Programming_the_65816/page/n127
- MCS6500 Manual page on BCC: https://archive.org/details/mos_microcomputers_programming_manual/page/n55
- Carr page on BCC: https://archive.org/details/6502UsersManual/page/n261
- Leventhal page on BCC: https://archive.org/details/6502-assembly-language-programming/page/n92
- snes9x implementation of BCC: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1360