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IWT (Super FX): Difference between revisions

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(trivia about misspelling)
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'''IWT''' is a [[Super FX]] instruction that loads two immediate bytes.
'''IWT''' is a [[Super FX]] instruction that loads two immediate bytes.
=== Trivia ===
The official Super Nintendo development manual mispells the mnemonic as "ITW" in the opcode diagram.<sup>[1]</sup>


=== See Also ===
=== See Also ===
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=== External Links ===
=== External Links ===
* Official Nintendo documentation on IWT: [https://archive.org/details/SNESDevManual/book2/page/n218 Page 2-9-62 of Book II]
# Official Nintendo documentation on IWT: [https://archive.org/details/SNESDevManual/book2/page/n218 Page 2-9-62 of Book II]


[[Category:ASM]]
[[Category:ASM]]
[[Category:Super FX]]
[[Category:Super FX]]
[[Category:Data Transfer Instructions]]
[[Category:Data Transfer Instructions]]

Revision as of 05:12, 19 July 2023

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
Fnxxxx 3 bytes 9 cycles 9 cycles 3 cycle
Flags Clobbered
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

IWT is a Super FX instruction that loads two immediate bytes.

Trivia

The official Super Nintendo development manual mispells the mnemonic as "ITW" in the opcode diagram.[1]

See Also

External Links

  1. Official Nintendo documentation on IWT: Page 2-9-62 of Book II