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JSL: Difference between revisions
From SnesLab
(→See Also: RTS) |
(clobbered -> affected) |
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!colspan="9"|Flags | !colspan="9"|Flags Affected | ||
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|N | |N |
Revision as of 20:46, 19 November 2023
Basic Info | |||||||
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Addressing Mode | Opcode | Length | Speed | ||||
absolute long | 22 | 4 byte | 8 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
JSL (Jump to Subroutine Long) is a 65c816 instruction that transfers control to a subroutine, possibly one in a different bank.