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TSC: Difference between revisions
From SnesLab
(see also TCS, TDC) |
(type 1 admode) |
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Line 7: | Line 7: | ||
|'''Speed''' | |'''Speed''' | ||
|+ | |+ | ||
|implied | |implied (type 1) | ||
|3B | |3B | ||
|1 byte | |1 byte |
Revision as of 00:42, 19 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
implied (type 1) | 3B | 1 byte | 2 cycles |
Flags Clobbered | |||||||
---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C |
. | . | . | . | . | . |
TSC (Transfer Stack to Accumulator) is a 65c816 instruction that transfers the value of the stack pointer to the 16-bit accumulator.
See Also
External Links
- Eyes & Lichty page on TSC: https://archive.org/details/0893037893ProgrammingThe65816/page/n541
- Labiak page on TSC: https://archive.org/details/Programming_the_65816/page/n206
- snes9x implementation of TSC: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2345