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TCALL (SPC700): Difference between revisions
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'''TCALL''' (Table CALl) is an [[SPC700]] instruction. | '''TCALL''' (Table CALl) is an [[SPC700]] instruction. | ||
The high nibble of the opcode determines the effective address which is called. | |||
=== See Also === | === See Also === |
Revision as of 20:25, 22 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
implied | n1 | 1 byte | 8 cycles |
Flags Clobbered | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
TCALL (Table CALl) is an SPC700 instruction. The high nibble of the opcode determines the effective address which is called.
See Also
External Links
- Official Nintendo documentation on TCALL: Appendix C-9