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DI (SPC700): Difference between revisions
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'''DI''' (Disable Interrupts) is an [[SPC700]] instruction that clears the [[interrupt enable flag]]. | '''DI''' (Disable Interrupts) is an [[SPC700]] instruction that clears the [[interrupt enable flag]]. | ||
The manual has a typo where the flag which is cleared is in the [[zero flag]]'s position instead. | |||
=== See Also === | === See Also === |
Revision as of 20:38, 22 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
implied | C0 | 1 byte | 3 cycles |
Flags Clobbered | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | 0 | . | . |
DI (Disable Interrupts) is an SPC700 instruction that clears the interrupt enable flag.
The manual has a typo where the flag which is cleared is in the zero flag's position instead.
See Also
External Links
- Official Super Nintendo development manual on DI: Appendix C-10 of Book I