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SBK (Super FX): Difference between revisions

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=== External Links ===
=== External Links ===
* Official Nintendo documentation on SBK: [https://archive.org/details/SNESDevManual/book2/page/n265 Page 2-9-109 of Book II]
* Official Super Nintendo development manual on SBK: [https://archive.org/details/SNESDevManual/book2/page/n265 Page 2-9-109 of Book II]


[[Category:ASM]]
[[Category:ASM]]
[[Category:Super FX]]
[[Category:Super FX]]
[[Category:Data Transfer Instructions]]
[[Category:Data Transfer Instructions]]

Revision as of 20:38, 18 July 2023

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
90 1 byte 3 to 8 cycles 7 to 11 cycles 1 to 6 cycles
Flags Clobbered
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

SBK is a Super FX instruction that uses Bulk Processing. It stores the value in the source register to the address in the ram address cache.

External Links