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TCALL (SPC700): Difference between revisions
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=== External Links === | === External Links === | ||
* Official Nintendo documentation on TCALL: [https://archive.org/details/SNESDevManual/book1/page/n234 Appendix C-9] | * Official Nintendo documentation on TCALL: [https://archive.org/details/SNESDevManual/book1/page/n234 Appendix C-9] | ||
* [https://www.romhacking.net/documents/197| anomie's SPC700 doc] | |||
[[Category:ASM]] | [[Category:ASM]] | ||
[[Category:SPC700]] | [[Category:SPC700]] | ||
[[Category:Subroutine Call Return Commands]] | [[Category:Subroutine Call Return Commands]] |
Revision as of 20:28, 22 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
implied | n1 | 1 byte | 8 cycles |
Flags Clobbered | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
TCALL (Table CALl) is an SPC700 instruction. The high nibble of the opcode determines the effective address which is called.
See Also
External Links
- Official Nintendo documentation on TCALL: Appendix C-9
- anomie's SPC700 doc