We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
TCALL (SPC700): Difference between revisions
From SnesLab
(added anomie's doc) |
(all opcodes) |
||
Line 8: | Line 8: | ||
|+ | |+ | ||
|implied | |implied | ||
| | |01 | ||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|11 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|21 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|31 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|41 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|51 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|61 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|71 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|81 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|91 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|A1 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|B1 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|C1 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|D1 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|E1 | |||
|1 byte | |||
|8 cycles | |||
|+ | |||
|implied | |||
|F1 | |||
|1 byte | |1 byte | ||
|8 cycles | |8 cycles | ||
Line 35: | Line 110: | ||
|} | |} | ||
'''TCALL''' (Table CALl) is an [[SPC700]] instruction. | '''TCALL''' (Table CALl) is an [[SPC700]] instruction that calls a subroutine. The low byte of the effective address which is called is a function of the high nibble of the opcode. The high byte of the effective address is always $FF. | ||
The high nibble of the opcode | |||
=== See Also === | === See Also === |
Revision as of 04:57, 23 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
implied | 01 | 1 byte | 8 cycles | ||||
implied | 11 | 1 byte | 8 cycles | ||||
implied | 21 | 1 byte | 8 cycles | ||||
implied | 31 | 1 byte | 8 cycles | ||||
implied | 41 | 1 byte | 8 cycles | ||||
implied | 51 | 1 byte | 8 cycles | ||||
implied | 61 | 1 byte | 8 cycles | ||||
implied | 71 | 1 byte | 8 cycles | ||||
implied | 81 | 1 byte | 8 cycles | ||||
implied | 91 | 1 byte | 8 cycles | ||||
implied | A1 | 1 byte | 8 cycles | ||||
implied | B1 | 1 byte | 8 cycles | ||||
implied | C1 | 1 byte | 8 cycles | ||||
implied | D1 | 1 byte | 8 cycles | ||||
implied | E1 | 1 byte | 8 cycles | ||||
implied | F1 | 1 byte | 8 cycles |
Flags Clobbered | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
TCALL (Table CALl) is an SPC700 instruction that calls a subroutine. The low byte of the effective address which is called is a function of the high nibble of the opcode. The high byte of the effective address is always $FF.
See Also
External Links
- Official Nintendo documentation on TCALL: Appendix C-9
- anomie's SPC700 doc