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CLRP (SPC700): Difference between revisions
From SnesLab
(move dp to zp) |
(implied type 2) |
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|'''Speed''' | |'''Speed''' | ||
|+ | |+ | ||
| | |[[Implied]] (type 2) | ||
|20 | |20 | ||
|1 byte | |1 byte | ||
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{| class="wikitable" style="float:right;clear:right;width:30%" | {| class="wikitable" style="float:right;clear:right;width:30%" | ||
!colspan="8"|Flags | !colspan="8"|Flags Affected | ||
|+ | |+ | ||
|N | |N |
Revision as of 20:56, 23 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Implied (type 2) | 20 | 1 byte | 2 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | 0 | . | . | . | . | . |
CLRP (Clear Page) is an SPC700 instruction that clears the direct page flag, making the direct page coincident with the zero page.
See Also
External Links
- Official Super Nintendo development manual on CLRP: Appendix C-10 of Book I