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DIV (SPC700): Difference between revisions
From SnesLab
(implied type 1) |
(→See Also: DIV2) |
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=== See Also === | === See Also === | ||
* [[MUL]] | * [[MUL]] | ||
* [[DIV2]] | |||
=== External Links === | === External Links === |
Revision as of 01:04, 24 July 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Implied (type 1) | 9E | 1 byte | 12 cycles |
Flags Clobbered | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . |
DIV is an SPC700 instruction that divides the value in YA by the value in the X index register and stores the quotient in the accumulator and the remainder in the Y index register.
See Also
External Links
- Official Super Nintendo development manual on DIV: Appendix C-8 of Book I