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PEI: Difference between revisions
From SnesLab
(clobbered -> affected) |
(additional cycle) |
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|D4 | |D4 | ||
|2 bytes | |2 bytes | ||
|6 cycles | |6 cycles* | ||
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'''PEI''' (Push Effective Indirect address) is a [[65c816]] instruction that pushes a 16-bit value to the stack. This value need not actually be an address. | '''PEI''' (Push Effective Indirect address) is a [[65c816]] instruction that pushes a 16-bit value to the stack. This value need not actually be an address. PEI takes one additional cycle if the low byte of the [[direct page register]] is nonzero. | ||
=== See Also === | === See Also === |
Revision as of 21:31, 19 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
stack | D4 | 2 bytes | 6 cycles* |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . | . | . |
PEI (Push Effective Indirect address) is a 65c816 instruction that pushes a 16-bit value to the stack. This value need not actually be an address. PEI takes one additional cycle if the low byte of the direct page register is nonzero.
See Also
External Links
- Eyes & Lichty page on PEI: https://archive.org/details/0893037893ProgrammingThe65816/page/n500
- Labiak page on PEI: https://archive.org/details/Programming_the_65816/page/n168
- snes9x implementation of PEI: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1658
- undisbeliever on PEI: https://undisbeliever.net/snesdev/65816-opcodes.html#pei-push-effective-indirect-address