We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
ADC (Super FX): Difference between revisions
From SnesLab
(→See Also: SUB) |
(linkify immediate addressing) |
||
Line 16: | Line 16: | ||
|2 cycle | |2 cycle | ||
|+ | |+ | ||
| | |[[Immediate]] | ||
|3F5n | |3F5n | ||
|2 bytes | |2 bytes |
Revision as of 07:22, 20 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | ROM Speed | RAM Speed | Cache Speed | ||
D5n | 2 bytes | 6 cycles | 6 cycles | 2 cycle | |||
Immediate | 3F5n | 2 bytes | 6 cycles | 6 cycles | 2 cycle |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 |
ADC (Add with carry) is a Super FX instruction that performs an addition.
See Also
External Links
- Official Nintendo documentation on ADC: Page 2-9-3 of Book II