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BLT (Super FX): Difference between revisions
From SnesLab
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Line 19: | Line 19: | ||
|+ | |+ | ||
|B | |B | ||
|ALT1 | |[[ALT1]] | ||
|ALT2 | |[[ALT2]] | ||
|O/V | |[[O/V]] | ||
|S | |S | ||
|CY | |[[CY]] | ||
|Z | |Z | ||
|+ | |+ |
Revision as of 07:57, 25 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
06 | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Clobbered | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
BLT (Branch if Less Than) is a Super FX opcode that performs a jump if the negative flag is unequal to the O/V flag, effectively checking for a signed less-than comparison (compare BCC which is an unsigned less-than comparison).
According to fullsnes, the official documentation has BLT exchanged with BGE. [2]
See also
External Links
- Official Nintendo documentation on BLT: Page 2-9-24 of Book II
- https://problemkaputt.de/fullsnes.htm#snescartgsuncpumisc