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BEQ (SPC700): Difference between revisions
From SnesLab
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(→See Also: BNE) |
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=== See Also === | === See Also === | ||
* [[BEQ]] | * [[BEQ]] | ||
* [[BNE (SPC700)]] | |||
=== External Links === | === External Links === |
Revision as of 05:06, 27 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
relative | F0 | 2 bytes | when condition false: 2 cycles
when condition true: 4 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C |
. | . | . | . | . | . | . | . |
BEQ is an SPC700 instruction that performs a branch when the zero flag is set.
See Also
External Links
- Official Super Nintendo development manual on BEQ: Appendix C-8 of Book I