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BNE (SPC700): Difference between revisions
From SnesLab
(→See Also: BEQ (SPC700)) |
(2 byte Instructions) |
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[[Category:SPC700]] | [[Category:SPC700]] | ||
[[Category:Branching Commands]] | [[Category:Branching Commands]] | ||
[[Category:Two-byte Instructions]] |
Revision as of 11:34, 28 November 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
relative | D0 | 2 bytes | when condition false: 2 cycles
when condition true: 4 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | P | B | H | I | Z | C |
. | . | . | . | . | . | . | . |
BNE is an SPC700 instruction that performs a branch when the zero flag is clear. When the zero flag is set, nothing happens.
See Also
External Links
- Official Super Nintendo development manual on BNE: Appendix C-8 of Book I