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PLD: Difference between revisions
From SnesLab
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(→See Also: TCD) |
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* [[PLY]] | * [[PLY]] | ||
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=== External Links === | === External Links === |
Revision as of 05:37, 10 December 2023
Basic Info | |||||||
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Addressing Mode | Opcode | Length | Speed | ||||
Stack (Pull) | 2B | 1 byte | 5 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C | |
. | . | . | . | . | . |
PLD (PulL Direct page) is a 65c816 instruction that pulls the 16-bit value at the top of the stack into the direct page register. The low byte of this register is pulled first.
See Also
External Links
- Eyes & Lichty page 485, on PLD: https://archive.org/details/0893037893ProgrammingThe65816/page/n511
- Labiak page 169 on PLD: https://archive.org/details/Programming_the_65816/page/n179
- snes9x implementation of PLD: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L2069