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Standard Controller: Difference between revisions
From SnesLab
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Internally, the standard controller contains a 16-bit shift register. | Internally, the standard controller contains a 16-bit shift register. | ||
'''Edge Detection''' is a technique for processing controller data. <sup>[3]</sup> | '''Edge Detection''' is a technique for processing controller data. <sup>[3]</sup> It can mitigate [[chattering]]. | ||
=== References === | === References === |
Revision as of 00:48, 11 December 2023
The Standard Controller has 12 buttons:
- A
- B
- X
- Y
- Start
- Select
- L
- R
- Up
- Down
- Left
- Right
Its signature is 0000. [2]
Internally, the standard controller contains a 16-bit shift register.
Edge Detection is a technique for processing controller data. [3] It can mitigate chattering.
References
- page 2-13-1 of Book I of the official Super Nintendo development manual on the standard controller
- page 4-9-9 of Book I, lbid
- Page 2-24-5 of Book I, lbid