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UMULT (Super FX): Difference between revisions
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'''UMULT''' is an unsigned multiplication [[Super FX]] instruction. | '''UMULT''' is an unsigned multiplication [[Super FX]] instruction. The product is stored in the [[destination register]]. | ||
=== See Also === | === See Also === |
Revision as of 02:43, 16 December 2023
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
3D8n | 2 bytes | 6 or 8 cycles | 6 or 8 cycles | 2 or 3 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . |
UMULT is an unsigned multiplication Super FX instruction. The product is stored in the destination register.
See Also
External Links
- Official Nintendo documentation on UMULT: Page 2-9-122 of Book II