We've just updated MediaWiki and its underlying software. If anything doesn't look or work quite right, please mention it to us. --RanAS
SCNT: Difference between revisions
From SnesLab
(8 bits wide) |
(location) |
||
Line 1: | Line 1: | ||
'''SCNT''' is 8 bits wide. It is initialized to zero. | '''SCNT''' is 8 bits wide, located at 2209h. It is initialized to zero. | ||
=== Reference === | === Reference === |
Revision as of 07:18, 21 December 2023
SCNT is 8 bits wide, located at 2209h. It is initialized to zero.
Reference
- 4.1.7 on page 1-4-4 of Book II of the official Super Nintendo development manual