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SBWE: Difference between revisions
From SnesLab
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(see also CBWE) |
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'''SBWE''' is 8 bits wide, located at 2226h. It is initialized to zero. | '''SBWE''' is 8 bits wide, located at 2226h. It is initialized to zero. | ||
=== See Also === | |||
* [[CBWE]] | |||
=== Reference === | === Reference === |
Revision as of 08:39, 21 December 2023
SBWE is 8 bits wide, located at 2226h. It is initialized to zero.
See Also
Reference
- 4.1.22 on page 1-4-16 of Book II of the official Super Nintendo development manual