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Character Conversion DMA Parameters: Difference between revisions
From SnesLab
(low two bits) |
(most significant bit) |
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The low two bits determine the character conversion DMA color mode. | The low two bits determine the character conversion DMA color mode. | ||
The [[5A22]] sets the most significant bit when character conversion 1 is completed. | |||
=== Reference === | === Reference === |
Revision as of 07:23, 22 December 2023
CDMA is 8 bits wide, located at 2231h. It is initialized to zero.
The low two bits determine the character conversion DMA color mode.
The 5A22 sets the most significant bit when character conversion 1 is completed.
Reference
- 4.1.28 on page 1-4-21 of Book II of the official Super Nintendo development manual