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Null Bit: Difference between revisions
From SnesLab
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=== See Also === | === See Also === | ||
* [[Pause Bit]] | * [[Pause Bit]] | ||
* [[Noise Flag]] | |||
=== Reference === | === Reference === |
Latest revision as of 18:08, 30 December 2023
The Null Bit is set when the Super Scope does not detect a raster signal.
See Also
Reference
- subparagraph 4.4.6 on page 4-4-9 of Book II of the official Super Nintendo development manual