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DEX: Difference between revisions
From SnesLab
(→See Also: DEC) |
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=== See Also === | === See Also === | ||
* [[DEC]] | |||
* [[DEY]] | * [[DEY]] | ||
* [[INX]] | * [[INX]] |
Revision as of 22:15, 27 June 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Addressing Mode | Opcode | Length | Speed | ||||
Implied (type 1) | CA | 1 byte | 2 cycles |
Flags Affected | |||||||
---|---|---|---|---|---|---|---|
N | V | M | X | D | I | Z | C |
. | . | . | . | . | . |
DEX is a 65x instruction that decrements the X index register by one.
See Also
External Links
- Eyes & Lichty page 452, on DEX: https://archive.org/details/0893037893ProgrammingThe65816/page/n478
- Labiak page 139 on DEX: https://archive.org/details/Programming_the_65816/page/n149
- MCS6500 Manual page 98 on DEX: https://archive.org/details/mos_microcomputers_programming_manual/page/n116
- Carr page 258 on DEX: https://archive.org/details/6502UsersManual/page/n271
- Leventhal page 3-61 on DEX: https://archive.org/details/6502-assembly-language-programming/page/n110
- snes9x implementation of DEX: https://github.com/snes9xgit/snes9x/blob/master/cpuops.cpp#L1484