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ROR (Super FX): Difference between revisions
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'''ROR''' (Rotate Right) is a [[Super FX]] instruction that rotates the [[source register]] and [[CY|carry flag]] into the [[destination register]]. Bit 0 of Sreg is shifted into the carry flag. | '''ROR''' (Rotate Right) is a [[Super FX]] instruction that rotates the [[source register]] and [[CY|carry flag]] one bit to the right into the [[destination register]]. Bit 0 of Sreg is shifted into the carry flag. | ||
[[File:gsu_ror.png]] | [[File:gsu_ror.png]] |
Revision as of 17:22, 30 June 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
97 | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . |
ROR (Rotate Right) is a Super FX instruction that rotates the source register and carry flag one bit to the right into the destination register. Bit 0 of Sreg is shifted into the carry flag.
See Also
External Links
- Official Nintendo documentation on ROR: Page 2-9-105 of Book II
- example: page 2-9-106, lbid.