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ROL (Super FX): Difference between revisions
From SnesLab
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!colspan="9"|Flags Affected | !colspan="9"|Flags Affected | ||
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|B | |[[B Flag|B]] | ||
|[[ALT1]] | |[[ALT1]] | ||
|[[ALT2]] | |[[ALT2]] |
Revision as of 17:35, 30 June 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
04 | 1 byte | 3 cycles | 3 cycles | 1 cycle |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . |
ROL (Rotate Left) is a Super FX instruction that rotates the source register and carry flag one bit to the left into the destination register.
See Also
External Links
- Official Nintendo documentation on ROL: Page 2-9-102 of Book II
- example: page 2-9-103, lbid.