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ROMB (Super FX): Difference between revisions
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'''ROMB''' is a [[Super FX]] instruction that moves the low byte of the [[source register]]. | '''ROMB''' is a [[Super FX]] instruction that moves the low byte of the [[source register]] into [[ROMBR]]. | ||
=== See Also === | === See Also === |
Revision as of 00:47, 1 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
3FDF | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
0 | 0 | 0 | . | . | . | . |
ROMB is a Super FX instruction that moves the low byte of the source register into ROMBR.
See Also
External Links
- Official Nintendo documentation on ROMB: 9.75 on Page 2-9-104 of Book II