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BPL (Super FX): Difference between revisions
From SnesLab
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=== External Links === | === External Links === | ||
* Official Nintendo documentation on BPL: [https://archive.org/details/SNESDevManual/book2/page/n186 | * Official Nintendo documentation on BPL: paragraph 9.23 on [https://archive.org/details/SNESDevManual/book2/page/n186 page 2-9-30 of Book II] | ||
* example: [https://archive.org/details/SNESDevManual/book2/page/n187 page 2-9-31], lbid. | * example: [https://archive.org/details/SNESDevManual/book2/page/n187 page 2-9-31], lbid. | ||
Revision as of 03:47, 1 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
0A?? | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
. | . | . | . | . | . | . |
BPL (Branch plus) is a Super FX instruction that performs a conditional jump if the sign flag is clear. If the sign flag is set, nothing happens.
No flags are affected.
See Also
External Links
- Official Nintendo documentation on BPL: paragraph 9.23 on page 2-9-30 of Book II
- example: page 2-9-31, lbid.