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STB (Super FX): Difference between revisions

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=== External Links ===
=== External Links ===
* Official Super Nintendo development manual on STB: [https://archive.org/details/SNESDevManual/book2/page/n271 Page 2-9-115]
* Official Super Nintendo development manual on STB: 9.83 on [https://archive.org/details/SNESDevManual/book2/page/n271 page 2-9-115]


[[Category:ASM]]
[[Category:ASM]]
[[Category:Super FX]]
[[Category:Super FX]]
[[Category:Data Transfer Instructions]]
[[Category:Data Transfer Instructions]]

Revision as of 20:19, 1 July 2024

Basic Info
Opcode Length ROM Speed RAM Speed Cache Speed
3D3m 2 bytes 6 to 9 cycles 8 to 14 cycles 2 to 5 cycles
Flags Affected
B ALT1 ALT2 O/V S CY Z
0 0 0 . . . .

STB (Store Byte) is a Super FX instruction that stores a value to the Game Pak.

See Also

External Links

  • Official Super Nintendo development manual on STB: 9.83 on page 2-9-115