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BRA (Super FX): Difference between revisions
From SnesLab
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=== External Links === | === External Links === | ||
* Official Nintendo documentation on BRA: [https://archive.org/details/SNESDevManual/book2/page/n188 Page 2-9-32 of Book II] | * Official Nintendo documentation on BRA: 9.24 on [https://archive.org/details/SNESDevManual/book2/page/n188 Page 2-9-32 of Book II] | ||
* example: [https://archive.org/details/SNESDevManual/book2/page/n189 page 2-9-33 of Book II], lbid. | * example: [https://archive.org/details/SNESDevManual/book2/page/n189 page 2-9-33 of Book II], lbid. | ||
Revision as of 20:37, 1 July 2024
Basic Info | |||||||
---|---|---|---|---|---|---|---|
Opcode | Length | ROM Speed | RAM Speed | Cache Speed | |||
05?? | 2 bytes | 6 cycles | 6 cycles | 2 cycles |
Flags Affected | ||||||||
---|---|---|---|---|---|---|---|---|
B | ALT1 | ALT2 | O/V | S | CY | Z | ||
. | . | . | . | . | . | . |
BRA (Branch) is a Super FX instruction that performs an unconditional jump. A relative offset of -128 to 127 bytes from the address following the BRA instruction is added into R15 (the program counter).
No flags are affected.
See Also
External Links
- Official Nintendo documentation on BRA: 9.24 on Page 2-9-32 of Book II
- example: page 2-9-33 of Book II, lbid.